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Latest Threads |
Is Vulkan the future?
Forum: General Chat
Last Post: web2gamedevconvert
07-07-2024, 12:29 PM
» Replies: 8
» Views: 18,671
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hello
Forum: Scratchpad Games
Last Post: web2gamedevconvert
05-20-2024, 04:20 PM
» Replies: 10
» Views: 31,252
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So, you're bypassing Unit...
Forum: General Chat
Last Post: web2gamedevconvert
05-18-2024, 10:34 AM
» Replies: 3
» Views: 15,213
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Arise dead book?
Forum: Scratchpad Games
Last Post: Brian Beuken
02-29-2024, 08:07 AM
» Replies: 0
» Views: 1,141
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Im working on a Game..
Forum: Scratchpad Games
Last Post: Brian Beuken
08-04-2023, 10:58 AM
» Replies: 8
» Views: 18,712
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OpenGL Error handling
Forum: Assets, Tools, Libraries and other useful things
Last Post: Brian Beuken
12-07-2022, 11:48 AM
» Replies: 0
» Views: 5,790
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Rock Pi5B
Forum: Other SBC's
Last Post: Brian Beuken
11-12-2022, 10:14 PM
» Replies: 5
» Views: 11,910
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Setting Up Bullet
Forum: Assets, Tools, Libraries and other useful things
Last Post: Brian Beuken
10-12-2022, 11:36 AM
» Replies: 3
» Views: 14,642
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Building with a toolchain
Forum: General Chat
Last Post: junglie85
09-11-2022, 07:45 AM
» Replies: 3
» Views: 11,698
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Window doesn't open on Pi
Forum: Help my code won't work??
Last Post: junglie85
09-05-2022, 01:28 PM
» Replies: 5
» Views: 10,206
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Odroid N2 |
Posted by: Brian Beuken - 06-27-2019, 11:39 AM - Forum: Other SBC's
- Replies (4)
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Going to be a busy month for me with lots of new systems coming in. Latest is this beast from Odroid
https://secure.reichelt.nl/odroid-n2-6x-...stct=pos_0
Happy to see that Reichelt in Germany has stocks and getting them from Korea is a bit hit and miss...
It should be here in a few days, so I'll try to do a review at the weekend along with a couple of other new arrivals I'm expecting.
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No reply to mail? Here's an alternative mail address |
Posted by: Brian Beuken - 06-27-2019, 08:06 AM - Forum: Scratchpad Games
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It seems the spam bots are not content with just posting on the forums they also have been sending a lot of messages to the mail box and clogged it up quite badly. Resulting in mail not getting to me.
I've cleaned it up now, and will check it a little more often to prevent it getting totally filled. But if you mail me and get a bounce or no reply, contact me on this email as well
brianbeuken5 which is at good old gmail and thats a dot com....
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Raspbian Buster |
Posted by: Brian Beuken - 06-26-2019, 11:02 PM - Forum: Raspberry Pi questions
- Replies (3)
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So there's a new version of Raspbian, which the Raspberry 4 needs to operate, but those of you who still have older Pi's will probably want to try it out, so here's the basics
I set up Buster on a Pi 3B+
It's initial set up is a bit more fussy than previous versions but its all fine aside from insisting I must speak Dutch if I set my locale to Amsterdam...I wish it would understand that being in 1 part of the world does not mean you speak that language.. Fortunately there is an English only tick box.
It does seem a tiny bit clunky in use on the 3B+ maybe it expects a bit more power to run, but thats not the Raspberry way, so will see how it gets on after its finished updating and installing.
And that took a while but, yes it seems a bit smoother now.
SSH and VNC are disabled by default so you need to enable them if you are using headless systems or coding on a PC
STB and GLM need to be installed 1st and bullet physics
But...thats it... all libs are in the same places, and it builds and runs demo's fine. It still needs the _static libs of Stretch but no problems at all getting things up and running.
Interesting to note checking the libs folder there is currently no GLES3.0 folder... that maybe due to installing itself on a 3B+ I'll see if it installs the libs on a 4 when my monitor cables come.
So..all good..at least for my level of usage (ie not so much on the Pi itself). If there are issues I'm sure users will find them. But on a 3B+ at least Buster seems to work just fine.
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We're going to need a bigger book |
Posted by: Brian Beuken - 06-24-2019, 07:46 AM - Forum: Scratchpad Games
- Replies (5)
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Its not even Pi day...but look..the Pi 4 is out, and what a beast it is.
https://www.raspberrypi.org/blog/raspber...PaZCxXpa10
Im overjoyed about this, and also slightly amazed.. 2-3times the power and OpenGLES3.0 (maybe 3.1 or 3.2?) They have it listed as 3.0 and 3.x so curious to know which it is.
Also 1-4GB of LDDR4 memory, thats very refresshing, much more speed and more speace. The Raspberry now really has a place as a desktop system.
Can't say I'm overkeen on the dual screens, not sure why a Pi needs it, and the need therefore for mini adaptors but hey ho.. if people want it they get it,
I'm curious about the USB3.0, will the again share a bus? And a full Gigabit ethernet..
It really is a perfectly awesome little machine, and still at a base $35 for the 1GB, though I've gone for a 4GB model.
Well I guess its time look at adding those GLES3.0 chapters.
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Another new board coming soon Vim3 |
Posted by: Brian Beuken - 06-22-2019, 01:06 PM - Forum: Other SBC's
- Replies (2)
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I rather like the Vim2 I have, though it does not have full drivers for it GPU, its one of the few Octacore systems that I find can comfortably handle some serious processing. I don't really like the case its in or the lack of heatsink though that does cause a few issues when seriously strained.
Khadas seem to market these mainly as Android/TV boxes and they do rather well, but a new one is on the horizon that will have some interest for us as game devs and possible AI dev.
https://www.khadas.com/vim?utm_campaign=d0e49486-86fa-419f-b885-a80af7b4aa43&utm_source=so
The Vim3 is using a new CPU to the market though, the hexa core A311D, which probably means it'll be 6months of more before we see any real good OS's, I suspect Armbian are on the job already. But once it beds in it should be quite a nice machine. It has a lot of very nice features that are more common on maker boards than Android/TV boxes so perhaps Kahdas are expanding their target market which is good for coders.
On paper this is a mega fast Arm 4x2.2GHz and 2x1.8Ghz, and should be able to blast out a lot of processing, the fact it also has a PWM fan header means you can put some seriously good cooling onto it to keep that performance at its limits.
It has a next Gen Mali G52 MP4 GPU, which isn't really going to trouble the Jetson or Rockchip systems, but it will outperform almost all the other systems, if/when it has hardware exposed. Amlogic havn't been to easy to get drivers for in the past except for Odroid. All the extras it has could make it very competative with the Rockchip machines.
Priced at $99 it falls under my $100 limit, so its going to join me at some point. There is a slighlty contrived launch discount being offered that can knock it down to $69. If you manage to share their promo material around, sadly I failed to even get a copy link on facebook...(not not just cos I'm stupid,I followed the instructions and the options expected didn't appear).
I'm hoping I can get hold of a sample board and put it through its paces, if not I'll leave it a few months till the OS is in place and try to pick one up.
I hope it does well.
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X11 XOpenDisplay returns null causing crashes when you try to use it? |
Posted by: Brian Beuken - 06-07-2019, 08:42 PM - Forum: Help my code won't work??
- Replies (2)
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This is an issue I had with Ubuntu 18.04 running on an Nvidia Nano but I have noted a couple of other Ubuntu systems would fail to run demos so this may be the cause for them too.
Basically if you can't get an X11 window to open from your VisualStudio deployed app, you have to make sure that you are indeed using the correct log in name for your SSH connection and the Target. This is very unlikely to be different.
The issue however seems to relate to autologin on Ubuntu if you are signing in manually, even as your expected user name, you can transfer build and run, but your builds will fail whenever they try to get an X11 display to set up graphics.
I figured it had to be something to do with access rights somewhere, so I went to the settings and checked the Securty and Privacy->Password settings. I didn't see anything odd there, but while I was in I switched to autologin to on.
Guess what.. that solves it.. My projects now happily build and run and can be executed from my VisualGDB debug command.
To double check I set autologin back to off and sure enough my VisualGDB failed again
So the secret is... ensure you have automatic login, with your matching ssh username
Bizzare issue...Dunno why this is happening, but very happy I resolved it.
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So, you're bypassing Unity? |
Posted by: jomoengineer - 04-26-2019, 04:13 PM - Forum: General Chat
- Replies (3)
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Recently I went to a local Game Developer Meetup that I have been signed up to but not attended yet and it was a bit interesting. The main draw was that there was a person from the local EA Mobile group who spoke about sound in games. After the event, I mingled with some folks and when they asked me what I was working on, I mentioned being interested in developing with OpenGL-ES. This caused some eye brow raising and a question: "So, you're bypassing Unity?" It seemed a bit foreign to these folks that anyone would use anything other than a tool such as Unity to do any sort of development.
I do find this interesting though since there were folks calling themselves Game Coders but did not actually code; they just used what Unity gave them.
Is this common?
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