09-25-2018, 09:34 AM
(This post was last modified: 09-25-2018, 09:36 AM by Brian Beuken.)
Now we know how to speed things up, lets get retro and fill the screen.
Discuss the separation of logic and display and work out a way to scroll.
Also lets make a start on using some fonts on our system to display text
Discuss the separation of logic and display and work out a way to scroll.
Also lets make a start on using some fonts on our system to display text
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's