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What can you do with OpenGLES2.0
#1
well quite a lot actually...

check this out, and this is only half done

https://tinymonstersplayinggames.blogspo...thing.html
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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#2
here's some work from another student, using a different view and more cartoony shaders

https://tinymonstersplayinggames.blogspo...ids-d.html
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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#3
Very cool.

Is this all done in straight OpenGL ES or are they using an Engine like Unity or Unreal?
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#4
only OpenGLES2.0 Big Grin All demos are on Rpi's 3 or 3B+
I gave them a cut down and basic Generaic 3D framework to get them started.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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