01-07-2021, 09:11 AM
(This post was last modified: 01-07-2021, 09:12 AM by Brian Beuken.)
As I've been doing a lot of research to create new OpenGLES3.x systems and at the same time prepping my students to do a Pi4 project this year, I have decided to roll the research and student project into making a full scale freeware game..
I'd like to update my webpage to show this but as I've just completed a transition to a new PC i dont' currently have the tools in place to do that, but will sort it soon..
Details of the project are on my Patreon page at www.patreon.com/BrianBeuken
If you would like to support this, please sign up, even a few dollars can make a difference.
I won't post too much on here until its done but when it is complete I'll use make the key componants available and useable for readers to build their own content.
I'd like to update my webpage to show this but as I've just completed a transition to a new PC i dont' currently have the tools in place to do that, but will sort it soon..
Details of the project are on my Patreon page at www.patreon.com/BrianBeuken
If you would like to support this, please sign up, even a few dollars can make a difference.
I won't post too much on here until its done but when it is complete I'll use make the key componants available and useable for readers to build their own content.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's