01-25-2021, 07:14 AM
Getting into it
Spline flythrough, though no lerping on the camera look yet as I didn't quite have the means to determine which control point was in play, I've since worked that out.
more videos will follow soon.
If you'd like to see more, follow me on www.patreon.com/BrianBeuken
Spline flythrough, though no lerping on the camera look yet as I didn't quite have the means to determine which control point was in play, I've since worked that out.
more videos will follow soon.
If you'd like to see more, follow me on www.patreon.com/BrianBeuken
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's