07-23-2018, 03:04 AM
Finally got a system that can handle GLES3.2 so at some point soon I'm going to play with it...when I get everything else done
The NanoPiT4 has 3.2 on board, but it is giving me a bit of headache trying to open an X11 window in order to set up render targets, so for now, none of my projects work. I am investigating and have called in some big guns to help me out It seems to be limited to latest versions of Ubuntu...but I can't find out why at the moment.
Once I do get this figured out I'm going to use it as my main 3.2 system (well only one really, even though a couple of others claim to have 3.2 none of them are hardware enabled, the T4 is the 1st to come with all drivers on board, I'm sure the ubuntu thing is something that can be fixed)
The NanoPiT4 has 3.2 on board, but it is giving me a bit of headache trying to open an X11 window in order to set up render targets, so for now, none of my projects work. I am investigating and have called in some big guns to help me out It seems to be limited to latest versions of Ubuntu...but I can't find out why at the moment.
Once I do get this figured out I'm going to use it as my main 3.2 system (well only one really, even though a couple of others claim to have 3.2 none of them are hardware enabled, the T4 is the 1st to come with all drivers on board, I'm sure the ubuntu thing is something that can be fixed)
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's