01-03-2019, 11:13 PM
To close this, the fix is to use C++14 not C++ 11, GLM seems to set up now for C++14 and it clashes. There is an open bug on the GLM github so hopefully they will fix it, but moving up to C++14 isn't too bad.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's