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Chapter 7 Assets
#16
Love it Gabriele,
there's a couple of minor grammar errors, but really leave it alone. Perfectly ok to use a different graphics class, remember mine is writtern for functional clarity rather than effective code, so more than happy to see alternatives that people can make choices on.

I'll open up a new forum page for development with QTCreator and post your complete version when you are ready.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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Messages In This Thread
Chapter 7 Assets - by GSalvato - 01-31-2019, 05:25 PM
RE: Chapter 7 Assets - by Brian Beuken - 01-31-2019, 06:58 PM
RE: Chapter 7 Assets - by GSalvato - 01-31-2019, 07:23 PM
RE: Chapter 7 Assets - by Brian Beuken - 01-31-2019, 11:01 PM
RE: Chapter 7 Assets - by Brian Beuken - 02-01-2019, 09:08 AM
RE: Chapter 7 Assets - by Brian Beuken - 02-01-2019, 09:11 AM
RE: Chapter 7 Assets - by GSalvato - 02-01-2019, 09:24 AM
RE: Chapter 7 Assets - by GSalvato - 02-01-2019, 10:32 AM
RE: Chapter 7 Assets - by Brian Beuken - 02-01-2019, 10:36 AM
RE: Chapter 7 Assets - by Brian Beuken - 02-17-2019, 02:36 PM
RE: Chapter 7 Assets - by GSalvato - 02-17-2019, 03:04 PM
RE: Chapter 7 Assets - by Brian Beuken - 02-17-2019, 03:58 PM
RE: Chapter 7 Assets - by GSalvato - 02-18-2019, 08:38 AM
RE: Chapter 7 Assets - by Brian Beuken - 02-18-2019, 09:18 AM
RE: Chapter 7 Assets - by GSalvato - 02-18-2019, 07:42 PM
RE: Chapter 7 Assets - by Brian Beuken - 02-18-2019, 08:22 PM
RE: Chapter 7 Assets - by Brian Beuken - 02-18-2019, 08:28 PM

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