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Simple Texture Light
#3
On thing I have noticed and am a bit annoyed with myself, I didn't convert any of my camera positions in to view space before sending them to the shaders....that a doh!
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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Messages In This Thread
Simple Texture Light - by Brian Beuken - 03-04-2018, 01:29 PM
RE: Simple Texture Light - by Brian Beuken - 04-29-2018, 06:26 PM
RE: Simple Texture Light - by Brian Beuken - 02-23-2019, 12:47 AM
RE: Simple Texture Light - by jomoengineer - 02-27-2019, 04:23 PM
RE: Simple Texture Light - by Brian Beuken - 02-27-2019, 04:37 PM
RE: Simple Texture Light - by Brian Beuken - 02-20-2020, 01:28 PM

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