02-24-2019, 09:16 PM
(This post was last modified: 02-24-2019, 11:59 PM by Brian Beuken.)
give it its due though, it did manage to run the Maze demo, though only at 6fps
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's