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Depth Buffers
#2
Btw if you are using one of the less well supported boards which emulates its graphics, quite a few of the emulated systems have a real problem with

EGL_SAMPLE_BUFFERS,1,
EGL_SAMPLES,4,

almost every boards with emulated graphics fails to init OpenGLES if these 2 lines are present, so you may need to comment them out.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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Depth Buffers - by Brian Beuken - 04-23-2018, 01:58 PM
RE: Depth Buffers - by Brian Beuken - 03-09-2019, 12:47 PM

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