Poll: When writing games what do you struggle with
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Graphic set up/usage (OpenGLES)
0%
0 0%
Logic
0%
0 0%
C/C++ itself
0%
0 0%
OOP concepts
0%
0 0%
Scale/Scope
0%
0 0%
Setting up the PC/SBC
0%
0 0%
Linux/Raspbian
0%
0 0%
Optimisation
0%
0 0%
Total 0 vote(s) 0%
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What do you find hard to understand?
#3
My issue is where to put the code in the appropriate places to ensure there is fluid movement during the game, especially with regards to what is mentioned in the book and the use of the supplied code.
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RE: What do you find hard to understand? - by jomoengineer - 03-30-2019, 06:31 AM

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