04-14-2019, 11:00 AM
(This post was last modified: 04-14-2019, 11:03 AM by Brian Beuken.)
well they are all based on some old core Linus wrote
I really don't enjoy Linux, the variation and lack of consistancy even from machine to machine is deeply frustrating.. I can't imagine trying to actually produce a commercial quality project on Linux, imagine the number of builds and versions you need to take care of...shudder.
I really don't enjoy Linux, the variation and lack of consistancy even from machine to machine is deeply frustrating.. I can't imagine trying to actually produce a commercial quality project on Linux, imagine the number of builds and versions you need to take care of...shudder.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's