03-16-2018, 08:22 PM
(This post was last modified: 03-16-2018, 08:23 PM by Brian Beuken.)
yes, they will all be available, but the 1st few things I do very much encourage you to type, simply because you need to get used to typing and more important finding out your errors, I have found that cutting and pasting is not very useful for learning how to code.
Can I ask what your level of C++ knowledge is?
If its not declared in this scope, it means you have not included Myfiles.h in your file so that you can then create a MyFiles FileHander.
all C++ cpp files are built as stand alone components of the main project, they create an intermediate filetype called an obj file. The Linker then puts them all together.
To create something in a particular file, the compiler needs to know about it, so if you include the MyFiles.h your compiler knows what you are trying to do.
This is covered in the section LOADING GRAPHICS OR OTHER ASSETS
Can I ask what your level of C++ knowledge is?
If its not declared in this scope, it means you have not included Myfiles.h in your file so that you can then create a MyFiles FileHander.
all C++ cpp files are built as stand alone components of the main project, they create an intermediate filetype called an obj file. The Linker then puts them all together.
To create something in a particular file, the compiler needs to know about it, so if you include the MyFiles.h your compiler knows what you are trying to do.
This is covered in the section LOADING GRAPHICS OR OTHER ASSETS
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's