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Bullseye on Rpi2/3
#2
I've stumbled on a fix that might be better than trying to revamp all the code, basically reinstalling all the old drivers, which will still work just fine, I found this solution at
https://githubhot.com/repo/homeworkc/laz...issues/100
It seems solid and restores the old VC drivers the book code expects.

you will need to install cmake before you clone the dir
open a terminal and enter
sudo apt-get install cmake -y

then enter
git clone https://github.com/raspberrypi/userland.git

then enter
cd userland
then enter
./buildme

this will take a few minutes to work, but it will rebuild and restore all the drivers we need for the code to work

Of course this only applies to Rpi1-3 this solution will not work on Rpi4 which needs different X11 graphic setups.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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Messages In This Thread
Bullseye on Rpi2/3 - by Brian Beuken - 04-09-2022, 08:11 PM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-09-2022, 08:30 PM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-09-2022, 08:36 PM
RE: Bullseye on Rpi2/3 - by jomoengineer - 04-12-2022, 04:57 AM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-12-2022, 06:04 AM
RE: Bullseye on Rpi2/3 - by jomoengineer - 04-16-2022, 04:55 AM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-17-2022, 01:01 AM
RE: Bullseye on Rpi2/3 - by jomoengineer - 04-23-2022, 07:10 PM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-25-2022, 03:24 PM

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