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Bullseye on Rpi2/3
#5
yes, I know but... on Rpi3 the Mesa EGL ins't working correctly, not quite sure why, or if this is going to be fixed. Most new users now are indeed going to use the Rpi4 so the new setup systems listed elsewhere are the best way to go. but we need to assume there's still going to be people who use/buy/are given a Rpi3 and start with that so they need a system we know works.

The book generally moves away from the graphics setup early on, so once thats done its going to be ok to continue. I am working on a new updated and greatly expanded book for Rpi4 which will cater to that, but I guess for now the best solution for Rpi3 owners is to install the old drivers...learn the main content of the book and feel comfortable to upgrade to a RPi4 with a different setup.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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Messages In This Thread
Bullseye on Rpi2/3 - by Brian Beuken - 04-09-2022, 08:11 PM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-09-2022, 08:30 PM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-09-2022, 08:36 PM
RE: Bullseye on Rpi2/3 - by jomoengineer - 04-12-2022, 04:57 AM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-12-2022, 06:04 AM
RE: Bullseye on Rpi2/3 - by jomoengineer - 04-16-2022, 04:55 AM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-17-2022, 01:01 AM
RE: Bullseye on Rpi2/3 - by jomoengineer - 04-23-2022, 07:10 PM
RE: Bullseye on Rpi2/3 - by Brian Beuken - 04-25-2022, 03:24 PM

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