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Getting started on Raspberry Pi 4 with Debian Bullseye
#6
(09-03-2022, 12:38 PM)junglie85 Wrote: Okay, I found the example code from Brian and jomoengineer - http://www.scratchpadgames.net/forums/sh...hp?tid=507

It looks like I just need to include <X11/XLib.h> and maybe a few other headers instead of those for DispmanX.

I'll report back how I get on porting this. I'm thinking I might try and convert it to GLES3 also, possibly as a separate codebase.

Brian, do you have a GitHub repo for the book where I could raise a PR once I get the triangle and any other examples working?
No sorry, just downloads on teh website
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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RE: Getting started on Raspberry Pi 4 with Debian Bullseye - by Brian Beuken - 09-03-2022, 06:06 PM

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