03-14-2018, 10:02 AM
(This post was last modified: 03-14-2018, 10:01 PM by Brian Beuken.)
Yeahhh its new Raspberry Day and the 3B gets the upgrade treatment to 3B+.
From the specs it seems that there's really nothing new that will make much impact on us, a bit more CPU power is always good, and with it a tiny bit more GPU(may be on the horizon soon), but its still the ageing, though well supported, Videocore IV GPU, sadly still a dual core.
What a shame, a quad core version would have literally doubled its performance, but hey ho, an extra 200Mhz is not to be sniffed at.
Faster networking makes comms to VisualGDB a bit better, so faster build/compile too..its all good really.
I was kinda hoping for an Octocore 4B with a 16core OpenGLES 3.2 GPU, but until then I can play with the Odroid XU4.
Maybe next Pi Day!
I've put in my order and will give a report on any issues as soon as I can.
From the specs it seems that there's really nothing new that will make much impact on us, a bit more CPU power is always good, and with it a tiny bit more GPU(may be on the horizon soon), but its still the ageing, though well supported, Videocore IV GPU, sadly still a dual core.
What a shame, a quad core version would have literally doubled its performance, but hey ho, an extra 200Mhz is not to be sniffed at.
Faster networking makes comms to VisualGDB a bit better, so faster build/compile too..its all good really.
I was kinda hoping for an Octocore 4B with a 16core OpenGLES 3.2 GPU, but until then I can play with the Odroid XU4.
Maybe next Pi Day!
I've put in my order and will give a report on any issues as soon as I can.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's