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Start without debugging error chp 4
#1
When I start the project (your code from the code download page) without debugging it says "failed to load" and glGetError 0x501. When I start with debugging it runs fine and loads the images. Why is this? Going forward, am I supposed to always run with debugging?
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#2
Hi Bergj
Welcome.

yes we are always going to be running in debug mode, as all the projects are learning projects. You can do optimisations and release builds yourself when you are a bit more confident.

None of the projects on the download pages have release builds, so if you try to run them as anything other than debug, the results will be unpredictable.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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