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Optimizations
#3
Why no indexing on our vertex data? Its showing in the simple 2D stuff but not the 3D.

So you can do it....that's honestly the only reason, I want the reader to discover indexing and change all the demo's to use it. It will immediately give you a performance boost, and you can take all the credit.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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Messages In This Thread
Optimizations - by Brian Beuken - 02-20-2018, 10:59 AM
RE: Optimizations - by Brian Beuken - 04-14-2018, 04:55 PM
RE: Optimizations - by Brian Beuken - 04-21-2018, 02:57 AM
RE: Optimizations - by Brian Beuken - 04-25-2018, 02:22 PM

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