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construction overloads not listed
#1
Not quite an error, but it could cause errors, so I've updated the source code to contain the overloaded constructor,  you also need to have an overridden update.
Page 88- The code listed does not specifically give an example of the overloaded Objects(char*, MyFiles*); constructor, or the overridden update method in Objects, the constructor hase been added to the InvaderStart source code though, so if you download (as suggested) you will not have a problem. You should provide your own version of the overloaded objects update
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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#2
Hum, sounds familiar. Thanks for addressing this.
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