03-17-2018, 10:07 PM
The whole http://www.opengl-tutorial.org/ is amazing and useful, but not very OpenGLES specific, if you are doing ES3.x then almost everything there is relevant except the way you open windows since ES3.x is basically a subset of OpenGL3.3 as supported by the site.
However..If you are doing GLES2.0 hold back from that site until you are comfortable enough to make adaptations to your code for ES2.0 specifics/limits.
However..If you are doing GLES2.0 hold back from that site until you are comfortable enough to make adaptations to your code for ES2.0 specifics/limits.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's