12-12-2020, 07:18 PM
I've been looking for some nice models on line to do a tutorial on model rendering and shading, and found these lovely things
This is just diffuse and ambient, going to add normal mapping, emissions and specularity. Might even tinker with a bit of PBR since I got the contet
I had to buy these, I don't normalluy but my own attemps are not great.
I also got some smashing lower res models also with mapping textures that will look very good when I take the demo a bit further.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's