06-07-2018, 11:54 AM
(This post was last modified: 06-07-2018, 11:55 AM by Brian Beuken.)
The Up Core is the Up Squared's much smaller little brother, but with an Intel® Atom™ x5-Z8350 Processor (2M Cache, up to 1.92 GHz) CPU with 64 bit architecture; Quad Core CPU. making it actually packing a lot more power.
It has a much smaller form factor than the Squared though, so you'l need an extension system as you only get one usb and 1 hdmi. There's lots of mini connectors for screens and things if you want to make a tablet or something. But to hook up to a network, either go wireless or use a usb with a network adapter.
That Atom CPU comes with integrated Intel graphics and should be able to outperform even the Squared....I say should because as hard as I tried I just couldn't get this board to function properly. Its software is no where near ready and I hit brick wall after brick wall trying to get it to boot up. Then when I did, it refused to compile anything... I'll come back to it soon, but for now, its a pretty neat board, the worlds smallest intel board, and has a lot of promise..but it stays in the drawer of shame till there's an update.
It has a much smaller form factor than the Squared though, so you'l need an extension system as you only get one usb and 1 hdmi. There's lots of mini connectors for screens and things if you want to make a tablet or something. But to hook up to a network, either go wireless or use a usb with a network adapter.
That Atom CPU comes with integrated Intel graphics and should be able to outperform even the Squared....I say should because as hard as I tried I just couldn't get this board to function properly. Its software is no where near ready and I hit brick wall after brick wall trying to get it to boot up. Then when I did, it refused to compile anything... I'll come back to it soon, but for now, its a pretty neat board, the worlds smallest intel board, and has a lot of promise..but it stays in the drawer of shame till there's an update.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's