Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Nano Pi Neo4
#4
Well that was very easy, installed libbullet-dev and ran as a t4 with different IP and all was good.

Like the T4 though it runs the demo a little slow, but that may be due to using a high res framebuffer in X11, I've not managed to quite work out how to use a smaller frame buffer resolution. It also showed a few minor glitches, so it needs a bit of work, maybe an update on the graphics.

But for a 1st time running the tests, its amazing.

Despite my fears too, the Heatsink is taking away the heat fine, its hot to the touch but not scorching so it seems to have enough contact for the job.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



Reply


Messages In This Thread
Nano Pi Neo4 - by Brian Beuken - 10-17-2018, 06:02 PM
RE: Nano Pi Neo4 - by Brian Beuken - 10-24-2018, 04:24 PM
RE: Nano Pi Neo4 - by Brian Beuken - 10-24-2018, 04:55 PM
RE: Nano Pi Neo4 - by Brian Beuken - 10-24-2018, 05:05 PM
RE: Nano Pi Neo4 - by Brian Beuken - 10-24-2018, 10:22 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)