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Important notice regarding files.
Due to an honest mix up I was scheduling my updates to have all files in place and tested for March 22nd. That is the date that listed the release of my book. Problem is, I discovered today, that have already released the Kindle version in the USA...So some of you have started to work with the book and come here to find no files.
I am really embarrased about this, and will work to add intial copies of the files in the comming days. If however you need a specific file, please log into the forum, and drop a message I will try to expidite things.
All files are done on my PC, but need some tidying and testing on the new versions of Raspbian that were released after Nov 2017, as well as checking all is ok on the new Raspberry Model3B+

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Scratchpad Games is the informal trading name for Game Developer, Brian Beuken. This is a work in progress site, things are slowly being added. It will be updated as soon as possible and will be live at the end of March 2018 with ongoing updates from then on as needed.

Welcome to MagPi Readers who may have just started to work on the beginners C++ course., Feel free to mail me at the email address below for specific questions or help.

If you are having trouble locating the source the MagPi Tutorials, Please just check the forums!

About Brian Beuken

I've been writing games for over 35(gulp) years, on all kinds of systems, and have over 75 projects published, some good, some bad, and a couple of bloody terrible ones, but when you are a contract coder you can't always get to pick the good titles. In that time I've built up a lot of experience which I now pass on to a new generation of coders by teaching at NHTV's (soon to be renamed Breda University of Applied Sciences) IGAD program in Breda, The Netherlands, which has been my home for the last 9 happy years. By teaching new students I've found ways to get them interested and excited about coding and worked out ways to move them beyond just learning languages so thay can start to understand and enjoy, some of the more challenging aspects of game development.

In Q1 2018 My book, The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC’s) will be released, which I hope will allow me to share some of these teaching ideas and get more new game developers interested in the nuts and bolts of game development and not rely on Engines to do all the work for them. This site will be fully live when the book is released.
I chose to base the book on small SBC systems like the Raspberry Pi, to provide a challenge of working with a blank box to move through the stages of development many of us old veterens went through.
This site, when fully functioning. will contain, source code, colour screenshot images and extra demos. As well as a forum for readers and students who wish to exchange thoughts and ideas on writing games for Raspberry Pi and other SBC's.

If you have a preview version of the book and need files or find files are missing, just mail me, I'll fix it, I am actively working on this site and the support files.
Until then, feel free to browse and watch as things get added. -


Last update 18/3/2018